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3D Space & Camera

Master cinematic three-dimensional spatial control: from 3D world modeling and spatial shortcuts to virtual camera placement and timeline keyframe animation.

In AI video generation, perspective drift and uncontrollable camera angles have long been core frustrations. The 3D World (AI Creation) node is AZ8's breakthrough beyond traditional 2D diffusion limitations: it allows you to build geometry, place virtual cameras, and plot timeline animation curves in true 3D space, providing rock-solid perspective anchors for downstream models.


1. 3D Viewport Navigation & High-Frequency Shortcuts

InteractionActionShortcut / Mouse CommandFunction & Tips
NavigationOrbit CameraRight-click + DragOrbit around the viewport center or selected object
NavigationPan ViewportMiddle-click + Drag / WASDMove camera horizontally/vertically or explore with WASD keys
NavigationZoom ViewportMouse Wheel ScrollSmooth zoom in and out with physics-based damping
TransformTranslation (Move)G or click axis gizmoSummons XYZ handles for single-axis constrained movement
TransformRotationROpens rotation rings to rotate along plane or specific axes
TransformUniform ScaleSMove cursor to scale uniformly, or drag cubes for non-uniform scaling
TransformSurface SnappingHold CtrlAutomatically snap to floor or adjacent model geometry surfaces
UtilitiesMulti-SelectShift + Left-clickSelect multiple 3D assets to align, group, or transform together
UtilitiesSelect AllCtrl + ASelect all models in the active 3D world
UtilitiesUndo / RedoCtrl + Z / Ctrl + YEssential safeguards for fine-tuning positioning

2. 3D Precision Control Step-by-Step (AI Creation)

Step 1: Create an Empty 3D World

Create a 3D World node on the canvas and click Create free world to launch into the 3D space.

Create 3D world

Step 2: Spatial Modeling & Zumi Assistance

Construct your scene either manually or with AI assistance:

Method A: Zumi Scene Templates

Choose Zumi recommended template

Method B: Primitives Toolbox

Add basic primitives

Method C: Natural Language Prompting

Describe models and paths to Zumi

Step 3: Camera Placement & Lens Attributes

Use the selection gizmo to adjust camera height, angles, and Field of View (FOV), or prompt Zumi to frame specific shots (such as low-angle hero shots or aerial wide angles).

Adjust models and cameras

Step 4: Plan Keyframe Movement on the Timeline

The timeline at the bottom lets you set keyframes for start and end positions, configuring spatial trajectories and easing curves for smooth orbit and push-in moves:

Timeline Keyframing & Duration

Adjust keyframes on timeline

Spatial Paths & Easing Curves

Set easing and motion trajectories

Step 5: Export Frames & Animation to Canvas

Choose Export Reference Frame or Export Camera Animation in the top bar. The outputs automatically generate corresponding image or video nodes on the canvas, ready to feed into downstream diffusion models:

Static Viewport Frame as Image Node

Export 3D frame as image reference

Dynamic Motion Trajectory as Video Node

Export animation video

3. Video Tutorials

Tutorial 1: Text-to-Image with 3D Camera Precision

Tutorial 2: 3D Control & AI Modeling Full Pipeline

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